|Young Basha squares off against Iki-Turso - the breaker|
Warhammer Underworlds: Shadespire is a fast-paced board game of arena combat set in the Age of Sigmar universe. It is the newest addition to Games Workshop’s continually expanding board game line. They touted it as their first truly competitive game, one that would occupy a similar space as Fantasy Flight’s X-wing miniatures game. Interestingly, in addition to involving miniatures, Shadespire has a card-based component, allowing you to have finer control over the play-style for each warband. Being a fan of X-wing’s simple yet depth-filled rule system, as well as card-based games (like Magic: The Gathering), the hybrid system in Shadespire appealed to me. Luckily a good friend purchased a copy of the game, and I was able to play a few games, and eventually purchased one of the standalone warbands, Ironskull’s Boyz. With this post I thought that I would talk a little about my thoughts of Shadespire as a whole,and the separate warband box sets.